Versions in this module Expand all Collapse all v0 v0.1.6 May 6, 2022 v0.1.3 Jan 6, 2022 Changes in this version + func Choose(L *lua.LState) int + func Loader(L *lua.LState) int + func Preload(L *lua.LState) + func RegisterTemplateEngine(driver string, i luaTemplateEngine) + func Render(L *lua.LState) int + func RenderFile(L *lua.LState) int