Versions in this module Expand all Collapse all v0 v0.25.2 May 21, 2020 Changes in this version + const GamesScope + type AchievementResetAllResponse struct + ForceSendFields []string + Kind string + NullFields []string + Results []*AchievementResetResponse + func (s *AchievementResetAllResponse) MarshalJSON() ([]byte, error) + type AchievementResetMultipleForAllRequest struct + AchievementIds []string + ForceSendFields []string + Kind string + NullFields []string + func (s *AchievementResetMultipleForAllRequest) MarshalJSON() ([]byte, error) + type AchievementResetResponse struct + CurrentState string + DefinitionId string + ForceSendFields []string + Kind string + NullFields []string + UpdateOccurred bool + func (s *AchievementResetResponse) MarshalJSON() ([]byte, error) + type AchievementsResetAllCall struct + func (c *AchievementsResetAllCall) Context(ctx context.Context) *AchievementsResetAllCall + func (c *AchievementsResetAllCall) Do(opts ...googleapi.CallOption) (*AchievementResetAllResponse, error) + func (c *AchievementsResetAllCall) Fields(s ...googleapi.Field) *AchievementsResetAllCall + func (c *AchievementsResetAllCall) Header() http.Header + type AchievementsResetAllForAllPlayersCall struct + func (c *AchievementsResetAllForAllPlayersCall) Context(ctx context.Context) *AchievementsResetAllForAllPlayersCall + func (c *AchievementsResetAllForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *AchievementsResetAllForAllPlayersCall) Fields(s ...googleapi.Field) *AchievementsResetAllForAllPlayersCall + func (c *AchievementsResetAllForAllPlayersCall) Header() http.Header + type AchievementsResetCall struct + func (c *AchievementsResetCall) Context(ctx context.Context) *AchievementsResetCall + func (c *AchievementsResetCall) Do(opts ...googleapi.CallOption) (*AchievementResetResponse, error) + func (c *AchievementsResetCall) Fields(s ...googleapi.Field) *AchievementsResetCall + func (c *AchievementsResetCall) Header() http.Header + type AchievementsResetForAllPlayersCall struct + func (c *AchievementsResetForAllPlayersCall) Context(ctx context.Context) *AchievementsResetForAllPlayersCall + func (c *AchievementsResetForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *AchievementsResetForAllPlayersCall) Fields(s ...googleapi.Field) *AchievementsResetForAllPlayersCall + func (c *AchievementsResetForAllPlayersCall) Header() http.Header + type AchievementsResetMultipleForAllPlayersCall struct + func (c *AchievementsResetMultipleForAllPlayersCall) Context(ctx context.Context) *AchievementsResetMultipleForAllPlayersCall + func (c *AchievementsResetMultipleForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *AchievementsResetMultipleForAllPlayersCall) Fields(s ...googleapi.Field) *AchievementsResetMultipleForAllPlayersCall + func (c *AchievementsResetMultipleForAllPlayersCall) Header() http.Header + type AchievementsService struct + func NewAchievementsService(s *Service) *AchievementsService + func (r *AchievementsService) Reset(achievementId string) *AchievementsResetCall + func (r *AchievementsService) ResetAll() *AchievementsResetAllCall + func (r *AchievementsService) ResetAllForAllPlayers() *AchievementsResetAllForAllPlayersCall + func (r *AchievementsService) ResetForAllPlayers(achievementId string) *AchievementsResetForAllPlayersCall + func (r *AchievementsService) ResetMultipleForAllPlayers(achievementresetmultipleforallrequest *AchievementResetMultipleForAllRequest) *AchievementsResetMultipleForAllPlayersCall + type ApplicationsListHiddenCall struct + func (c *ApplicationsListHiddenCall) Context(ctx context.Context) *ApplicationsListHiddenCall + func (c *ApplicationsListHiddenCall) Do(opts ...googleapi.CallOption) (*HiddenPlayerList, error) + func (c *ApplicationsListHiddenCall) Fields(s ...googleapi.Field) *ApplicationsListHiddenCall + func (c *ApplicationsListHiddenCall) Header() http.Header + func (c *ApplicationsListHiddenCall) IfNoneMatch(entityTag string) *ApplicationsListHiddenCall + func (c *ApplicationsListHiddenCall) MaxResults(maxResults int64) *ApplicationsListHiddenCall + func (c *ApplicationsListHiddenCall) PageToken(pageToken string) *ApplicationsListHiddenCall + func (c *ApplicationsListHiddenCall) Pages(ctx context.Context, f func(*HiddenPlayerList) error) error + type ApplicationsService struct + func NewApplicationsService(s *Service) *ApplicationsService + func (r *ApplicationsService) ListHidden(applicationId string) *ApplicationsListHiddenCall + type EventsResetAllCall struct + func (c *EventsResetAllCall) Context(ctx context.Context) *EventsResetAllCall + func (c *EventsResetAllCall) Do(opts ...googleapi.CallOption) error + func (c *EventsResetAllCall) Fields(s ...googleapi.Field) *EventsResetAllCall + func (c *EventsResetAllCall) Header() http.Header + type EventsResetAllForAllPlayersCall struct + func (c *EventsResetAllForAllPlayersCall) Context(ctx context.Context) *EventsResetAllForAllPlayersCall + func (c *EventsResetAllForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *EventsResetAllForAllPlayersCall) Fields(s ...googleapi.Field) *EventsResetAllForAllPlayersCall + func (c *EventsResetAllForAllPlayersCall) Header() http.Header + type EventsResetCall struct + func (c *EventsResetCall) Context(ctx context.Context) *EventsResetCall + func (c *EventsResetCall) Do(opts ...googleapi.CallOption) error + func (c *EventsResetCall) Fields(s ...googleapi.Field) *EventsResetCall + func (c *EventsResetCall) Header() http.Header + type EventsResetForAllPlayersCall struct + func (c *EventsResetForAllPlayersCall) Context(ctx context.Context) *EventsResetForAllPlayersCall + func (c *EventsResetForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *EventsResetForAllPlayersCall) Fields(s ...googleapi.Field) *EventsResetForAllPlayersCall + func (c *EventsResetForAllPlayersCall) Header() http.Header + type EventsResetMultipleForAllPlayersCall struct + func (c *EventsResetMultipleForAllPlayersCall) Context(ctx context.Context) *EventsResetMultipleForAllPlayersCall + func (c *EventsResetMultipleForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *EventsResetMultipleForAllPlayersCall) Fields(s ...googleapi.Field) *EventsResetMultipleForAllPlayersCall + func (c *EventsResetMultipleForAllPlayersCall) Header() http.Header + type EventsResetMultipleForAllRequest struct + EventIds []string + ForceSendFields []string + Kind string + NullFields []string + func (s *EventsResetMultipleForAllRequest) MarshalJSON() ([]byte, error) + type EventsService struct + func NewEventsService(s *Service) *EventsService + func (r *EventsService) Reset(eventId string) *EventsResetCall + func (r *EventsService) ResetAll() *EventsResetAllCall + func (r *EventsService) ResetAllForAllPlayers() *EventsResetAllForAllPlayersCall + func (r *EventsService) ResetForAllPlayers(eventId string) *EventsResetForAllPlayersCall + func (r *EventsService) ResetMultipleForAllPlayers(eventsresetmultipleforallrequest *EventsResetMultipleForAllRequest) *EventsResetMultipleForAllPlayersCall + type GamesPlayerExperienceInfoResource struct + CurrentExperiencePoints int64 + CurrentLevel *GamesPlayerLevelResource + ForceSendFields []string + LastLevelUpTimestampMillis int64 + NextLevel *GamesPlayerLevelResource + NullFields []string + func (s *GamesPlayerExperienceInfoResource) MarshalJSON() ([]byte, error) + type GamesPlayerLevelResource struct + ForceSendFields []string + Level int64 + MaxExperiencePoints int64 + MinExperiencePoints int64 + NullFields []string + func (s *GamesPlayerLevelResource) MarshalJSON() ([]byte, error) + type HiddenPlayer struct + ForceSendFields []string + HiddenTimeMillis int64 + Kind string + NullFields []string + Player *Player + func (s *HiddenPlayer) MarshalJSON() ([]byte, error) + type HiddenPlayerList struct + ForceSendFields []string + Items []*HiddenPlayer + Kind string + NextPageToken string + NullFields []string + func (s *HiddenPlayerList) MarshalJSON() ([]byte, error) + type Player struct + AvatarImageUrl string + BannerUrlLandscape string + BannerUrlPortrait string + DisplayName string + ExperienceInfo *GamesPlayerExperienceInfoResource + ForceSendFields []string + Kind string + Name *PlayerName + NullFields []string + OriginalPlayerId string + PlayerId string + ProfileSettings *ProfileSettings + Title string + func (s *Player) MarshalJSON() ([]byte, error) + type PlayerName struct + FamilyName string + ForceSendFields []string + GivenName string + NullFields []string + func (s *PlayerName) MarshalJSON() ([]byte, error) + type PlayerScoreResetAllResponse struct + ForceSendFields []string + Kind string + NullFields []string + Results []*PlayerScoreResetResponse + func (s *PlayerScoreResetAllResponse) MarshalJSON() ([]byte, error) + type PlayerScoreResetResponse struct + DefinitionId string + ForceSendFields []string + Kind string + NullFields []string + ResetScoreTimeSpans []string + func (s *PlayerScoreResetResponse) MarshalJSON() ([]byte, error) + type PlayersHideCall struct + func (c *PlayersHideCall) Context(ctx context.Context) *PlayersHideCall + func (c *PlayersHideCall) Do(opts ...googleapi.CallOption) error + func (c *PlayersHideCall) Fields(s ...googleapi.Field) *PlayersHideCall + func (c *PlayersHideCall) Header() http.Header + type PlayersService struct + func NewPlayersService(s *Service) *PlayersService + func (r *PlayersService) Hide(applicationId string, playerId string) *PlayersHideCall + func (r *PlayersService) Unhide(applicationId string, playerId string) *PlayersUnhideCall + type PlayersUnhideCall struct + func (c *PlayersUnhideCall) Context(ctx context.Context) *PlayersUnhideCall + func (c *PlayersUnhideCall) Do(opts ...googleapi.CallOption) error + func (c *PlayersUnhideCall) Fields(s ...googleapi.Field) *PlayersUnhideCall + func (c *PlayersUnhideCall) Header() http.Header + type ProfileSettings struct + ForceSendFields []string + Kind string + NullFields []string + ProfileVisible bool + func (s *ProfileSettings) MarshalJSON() ([]byte, error) + type ScoresResetAllCall struct + func (c *ScoresResetAllCall) Context(ctx context.Context) *ScoresResetAllCall + func (c *ScoresResetAllCall) Do(opts ...googleapi.CallOption) (*PlayerScoreResetAllResponse, error) + func (c *ScoresResetAllCall) Fields(s ...googleapi.Field) *ScoresResetAllCall + func (c *ScoresResetAllCall) Header() http.Header + type ScoresResetAllForAllPlayersCall struct + func (c *ScoresResetAllForAllPlayersCall) Context(ctx context.Context) *ScoresResetAllForAllPlayersCall + func (c *ScoresResetAllForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *ScoresResetAllForAllPlayersCall) Fields(s ...googleapi.Field) *ScoresResetAllForAllPlayersCall + func (c *ScoresResetAllForAllPlayersCall) Header() http.Header + type ScoresResetCall struct + func (c *ScoresResetCall) Context(ctx context.Context) *ScoresResetCall + func (c *ScoresResetCall) Do(opts ...googleapi.CallOption) (*PlayerScoreResetResponse, error) + func (c *ScoresResetCall) Fields(s ...googleapi.Field) *ScoresResetCall + func (c *ScoresResetCall) Header() http.Header + type ScoresResetForAllPlayersCall struct + func (c *ScoresResetForAllPlayersCall) Context(ctx context.Context) *ScoresResetForAllPlayersCall + func (c *ScoresResetForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *ScoresResetForAllPlayersCall) Fields(s ...googleapi.Field) *ScoresResetForAllPlayersCall + func (c *ScoresResetForAllPlayersCall) Header() http.Header + type ScoresResetMultipleForAllPlayersCall struct + func (c *ScoresResetMultipleForAllPlayersCall) Context(ctx context.Context) *ScoresResetMultipleForAllPlayersCall + func (c *ScoresResetMultipleForAllPlayersCall) Do(opts ...googleapi.CallOption) error + func (c *ScoresResetMultipleForAllPlayersCall) Fields(s ...googleapi.Field) *ScoresResetMultipleForAllPlayersCall + func (c *ScoresResetMultipleForAllPlayersCall) Header() http.Header + type ScoresResetMultipleForAllRequest struct + ForceSendFields []string + Kind string + LeaderboardIds []string + NullFields []string + func (s *ScoresResetMultipleForAllRequest) MarshalJSON() ([]byte, error) + type ScoresService struct + func NewScoresService(s *Service) *ScoresService + func (r *ScoresService) Reset(leaderboardId string) *ScoresResetCall + func (r *ScoresService) ResetAll() *ScoresResetAllCall + func (r *ScoresService) ResetAllForAllPlayers() *ScoresResetAllForAllPlayersCall + func (r *ScoresService) ResetForAllPlayers(leaderboardId string) *ScoresResetForAllPlayersCall + func (r *ScoresService) ResetMultipleForAllPlayers(scoresresetmultipleforallrequest *ScoresResetMultipleForAllRequest) *ScoresResetMultipleForAllPlayersCall + type Service struct + Achievements *AchievementsService + Applications *ApplicationsService + BasePath string + Events *EventsService + Players *PlayersService + Scores *ScoresService + UserAgent string + func New(client *http.Client) (*Service, error) + func NewService(ctx context.Context, opts ...option.ClientOption) (*Service, error)