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Constants ¶
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const ( EndLineSymbol = "⊣" EndStackSymbol = "∆" EpsilonSymbol = "ε" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type RulesTable ¶
type RulesTable struct { Mapped map[int]Rule Ordered []Rule LeftMapped map[string][]Rule RightMapped map[string][]Rule Size int }
func (*RulesTable) AddRule ¶
func (rt *RulesTable) AddRule(left string, right string)
func (*RulesTable) CanBeEpsylon ¶
func (rt *RulesTable) CanBeEpsylon(str string) bool
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