Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Ball ¶
func (*Ball) Initialize ¶
func (b *Ball) Initialize()
type Entity ¶
type Entity interface { Draw(screen *ebiten.Image) Update() Debug() Bounds() *Bounds }
type Player ¶
func (*Player) ChangeDirection ¶
func (p *Player) ChangeDirection(direction consts.MovingDirection)
func (*Player) Initialize ¶
Click to show internal directories.
Click to hide internal directories.