Documentation
¶
Overview ¶
Package goroslib is a library in pure Go that allows to build clients (nodes) for the Robot Operating System (ROS).
Examples are available at https://github.com/aler9/goroslib/tree/master/examples
Index ¶
- Variables
- type ActionClient
- type ActionClientCommState
- type ActionClientConf
- type ActionClientGoalConf
- type ActionClientGoalHandler
- type ActionClientTerminalState
- type ActionServer
- type ActionServerConf
- type ActionServerGoalHandler
- func (gh *ActionServerGoalHandler) PublishFeedback(fb interface{})
- func (gh *ActionServerGoalHandler) SetAborted(res interface{})
- func (gh *ActionServerGoalHandler) SetAccepted()
- func (gh *ActionServerGoalHandler) SetCanceled(res interface{})
- func (gh *ActionServerGoalHandler) SetRejected(res interface{})
- func (gh *ActionServerGoalHandler) SetSucceeded(res interface{})
- type ActionServerGoalState
- type InfoConnection
- type InfoNode
- type InfoService
- type InfoTopic
- type LogDestination
- type LogLevel
- type Node
- func (n *Node) Close() error
- func (n *Node) Log(level LogLevel, format string, args ...interface{})
- func (n *Node) MasterGetMachines() (map[string]struct{}, error)
- func (n *Node) MasterGetNodes() (map[string]*InfoNode, error)
- func (n *Node) MasterGetServices() (map[string]*InfoService, error)
- func (n *Node) MasterGetTopics() (map[string]*InfoTopic, error)
- func (n *Node) NodeGetConns(nodeName string) ([]InfoConnection, error)
- func (n *Node) NodeKill(nodeName string) error
- func (n *Node) NodePing(nodeName string) (time.Duration, error)
- func (n *Node) ParamGetBool(key string) (bool, error)
- func (n *Node) ParamGetFloat64(key string) (float64, error)
- func (n *Node) ParamGetInt(key string) (int, error)
- func (n *Node) ParamGetString(key string) (string, error)
- func (n *Node) ParamIsSet(key string) (bool, error)
- func (n *Node) ParamSetBool(key string, val bool) error
- func (n *Node) ParamSetFloat64(key string, val float64) error
- func (n *Node) ParamSetInt(key string, val int) error
- func (n *Node) ParamSetString(key string, val string) error
- func (n *Node) TimeNow() time.Time
- func (n *Node) TimeRate(d time.Duration) *NodeRate
- func (n *Node) TimeSleep(d time.Duration)
- func (n *Node) TimeSleepChan(d time.Duration) <-chan time.Time
- type NodeConf
- type NodeRate
- type Protocol
- type Publisher
- type PublisherConf
- type ServiceClient
- type ServiceClientConf
- type ServiceProvider
- type ServiceProviderConf
- type SimpleActionClient
- type SimpleActionClientConf
- type SimpleActionClientGoalConf
- type SimpleActionClientGoalState
- type SimpleActionServer
- type SimpleActionServerConf
- type Subscriber
- type SubscriberConf
Constants ¶
This section is empty.
Variables ¶
var ErrNodeTerminated = fmt.Errorf("node terminated")
ErrNodeTerminated is the error when the node has been terminated.
var ErrProviderTerminated = fmt.Errorf("service provider terminated")
ErrProviderTerminated is the error when the service provider has been terminated.
Functions ¶
This section is empty.
Types ¶
type ActionClient ¶
type ActionClient struct {
// contains filtered or unexported fields
}
ActionClient is a ROS action client, an entity that can call actions.
func NewActionClient ¶
func NewActionClient(conf ActionClientConf) (*ActionClient, error)
NewActionClient allocates an ActionClient. See ActionClientConf for the options.
func (*ActionClient) CancelAllGoals ¶
func (ac *ActionClient) CancelAllGoals()
CancelAllGoals cancels all goals running on the server.
func (*ActionClient) Close ¶
func (ac *ActionClient) Close() error
Close closes an ActionClient and shuts down all its operations.
func (*ActionClient) SendGoal ¶
func (ac *ActionClient) SendGoal(conf ActionClientGoalConf) (*ActionClientGoalHandler, error)
SendGoal sends a goal.
func (*ActionClient) WaitForServer ¶
func (ac *ActionClient) WaitForServer()
WaitForServer waits for the action server to start.
type ActionClientCommState ¶
type ActionClientCommState int
ActionClientCommState is the communication state of the goal of an action client.
const ( ActionClientCommStateWaitingForGoalAck ActionClientCommState = iota ActionClientCommStatePending ActionClientCommStateActive ActionClientCommStateWaitingForResult ActionClientCommStateWaitingForCancelAck ActionClientCommStateRecalling ActionClientCommStatePreempting ActionClientCommStateDone ActionClientCommStateLost )
standard goal communication states.
func (ActionClientCommState) String ¶
func (s ActionClientCommState) String() string
String implements fmt.Stringer.
type ActionClientConf ¶
type ActionClientConf struct { // parent node. Node *Node // name of the action. Name string // an instance of the action type. Action interface{} }
ActionClientConf is the configuration of an ActionClient.
type ActionClientGoalConf ¶
type ActionClientGoalConf struct { // the goal to send. Goal interface{} // (optional) function in the form func(*ActionClientGoalHandler, *ActionResult) // that will be called when a status transition happens. OnTransition interface{} // (optional) function in the form func(*ActionFeedback) that will be called // when a feedback is received. OnFeedback interface{} }
ActionClientGoalConf is the configuration of SendGoal().
type ActionClientGoalHandler ¶
type ActionClientGoalHandler struct {
// contains filtered or unexported fields
}
ActionClientGoalHandler is a goal handler of an ActionClient.
func (*ActionClientGoalHandler) Cancel ¶
func (gh *ActionClientGoalHandler) Cancel()
Cancel cancels the goal.
func (*ActionClientGoalHandler) CommState ¶
func (gh *ActionClientGoalHandler) CommState() ActionClientCommState
CommState returns the communication state of the goal handler.
func (*ActionClientGoalHandler) TerminalState ¶
func (gh *ActionClientGoalHandler) TerminalState() (ActionClientTerminalState, error)
TerminalState returns the terminal state of the goal handler.
type ActionClientTerminalState ¶
type ActionClientTerminalState int
ActionClientTerminalState is the terminal state of the goal of an action client.
const ( ActionClientTerminalStateRecalled ActionClientTerminalState = ActionClientTerminalState( actionlib_msgs.GoalStatus_RECALLED) ActionClientTerminalStateRejected ActionClientTerminalState = ActionClientTerminalState( actionlib_msgs.GoalStatus_REJECTED) ActionClientTerminalStatePreempted ActionClientTerminalState = ActionClientTerminalState( actionlib_msgs.GoalStatus_PREEMPTED) ActionClientTerminalStateAborted ActionClientTerminalState = ActionClientTerminalState( actionlib_msgs.GoalStatus_ABORTED) ActionClientTerminalStateSucceeded ActionClientTerminalState = ActionClientTerminalState( actionlib_msgs.GoalStatus_SUCCEEDED) ActionClientTerminalStateLost ActionClientTerminalState = ActionClientTerminalState( actionlib_msgs.GoalStatus_LOST) )
standard goal terminal states.
func (ActionClientTerminalState) String ¶
func (s ActionClientTerminalState) String() string
String implements fmt.Stringer.
type ActionServer ¶
type ActionServer struct {
// contains filtered or unexported fields
}
ActionServer is a ROS action server, an entity that can provide actions.
func NewActionServer ¶
func NewActionServer(conf ActionServerConf) (*ActionServer, error)
NewActionServer allocates an ActionServer. See ActionServerConf for the options.
func (*ActionServer) Close ¶
func (as *ActionServer) Close() error
Close closes an ActionServer and shuts down all its operations.
type ActionServerConf ¶
type ActionServerConf struct { // parent node. Node *Node // name of the action. Name string // an instance of the action type. Action interface{} // (optional) status messages are published with this period. // It defaults to 200 ms. StatusPeriod time.Duration // (optional) goals are deleted after they are finished and // after this duration. // It defaults to 5 secs. DeleteFinishedGoalAfter time.Duration // (optional) function in the form func(*ActionServerGoalHandler, *ActionGoal) // that will be called when a goal arrives. OnGoal interface{} // (optional) function in the form func(*ActionServerGoalHandler) // that will be called when a goal cancellation request arrives. OnCancel func(gh *ActionServerGoalHandler) }
ActionServerConf is the configuration of an ActionServer.
type ActionServerGoalHandler ¶
type ActionServerGoalHandler struct {
// contains filtered or unexported fields
}
ActionServerGoalHandler is a goal handler of an ActionServer.
func (*ActionServerGoalHandler) PublishFeedback ¶
func (gh *ActionServerGoalHandler) PublishFeedback(fb interface{})
PublishFeedback publishes a feedback about the goal,
func (*ActionServerGoalHandler) SetAborted ¶
func (gh *ActionServerGoalHandler) SetAborted(res interface{})
SetAborted sets the goal as aborted.
func (*ActionServerGoalHandler) SetAccepted ¶
func (gh *ActionServerGoalHandler) SetAccepted()
SetAccepted sets the goal as accepted.
func (*ActionServerGoalHandler) SetCanceled ¶
func (gh *ActionServerGoalHandler) SetCanceled(res interface{})
SetCanceled sets the goal as canceled.
func (*ActionServerGoalHandler) SetRejected ¶
func (gh *ActionServerGoalHandler) SetRejected(res interface{})
SetRejected sets the goal as rejected.
func (*ActionServerGoalHandler) SetSucceeded ¶
func (gh *ActionServerGoalHandler) SetSucceeded(res interface{})
SetSucceeded sets the goal as succeeded.
type ActionServerGoalState ¶
type ActionServerGoalState int
ActionServerGoalState is the state of the goal of an action server.
const ( ActionServerGoalStatePending ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_PENDING) ActionServerGoalStateActive ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_ACTIVE) ActionServerGoalStatePreempted ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_PREEMPTED) ActionServerGoalStateSucceeded ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_SUCCEEDED) ActionServerGoalStateAborted ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_ABORTED) ActionServerGoalStateRejected ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_REJECTED) ActionServerGoalStatePreempting ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_PREEMPTING) ActionServerGoalStateRecalling ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_RECALLING) ActionServerGoalStateRecalled ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_RECALLED) ActionServerGoalStateLost ActionServerGoalState = ActionServerGoalState(actionlib_msgs.GoalStatus_LOST) )
standard goal states.
func (ActionServerGoalState) String ¶
func (s ActionServerGoalState) String() string
String implements fmt.Stringer.
type InfoConnection ¶
type InfoConnection struct { ID int To string Direction byte Transport string Topic string Connected bool }
InfoConnection contains information about a connection.
type InfoNode ¶
type InfoNode struct { PublishedTopics map[string]struct{} SubscribedTopics map[string]struct{} ProvidedServices map[string]struct{} Address string }
InfoNode contains informations about a node.
type InfoService ¶
InfoService contains informations about a service.
type InfoTopic ¶
type InfoTopic struct { Type string Publishers map[string]struct{} Subscribers map[string]struct{} }
InfoTopic contains informations about a topic.
type LogDestination ¶
type LogDestination int
LogDestination is the destination of a log message.
const ( LogDestinationConsole LogDestination = 0x01 LogDestinationRosout LogDestination = 0x02 LogDestinationCallback LogDestination = 0x04 )
available destinations.
type LogLevel ¶
type LogLevel int
LogLevel is the level of a log message.
standard log levels (http://wiki.ros.org/roscpp/Overview/Logging)
type Node ¶
type Node struct {
// contains filtered or unexported fields
}
Node is a ROS Node, an entity that can create subscribers, publishers, service providers, service clients, action servers and action clients.
func (*Node) Log ¶
Log writes a log message. This is implemented like the reference C++ implementation, except for the log file. (http://wiki.ros.org/roscpp/Overview/Logging)
func (*Node) MasterGetMachines ¶
MasterGetMachines returns all the machines connected to the master with a node.
func (*Node) MasterGetNodes ¶
MasterGetNodes returns all the nodes connected to the master.
func (*Node) MasterGetServices ¶
func (n *Node) MasterGetServices() (map[string]*InfoService, error)
MasterGetServices returns all the services provided by nodes connected to the server.
func (*Node) MasterGetTopics ¶
MasterGetTopics returns all the topics published by nodes connected to the master.
func (*Node) NodeGetConns ¶
func (n *Node) NodeGetConns(nodeName string) ([]InfoConnection, error)
NodeGetConns returns infos about connections of a node.
func (*Node) NodePing ¶
NodePing sends a ping request to a given node, wait for the response and returns the elapsed time.
func (*Node) ParamGetBool ¶
ParamGetBool returns a bool parameter from the master.
func (*Node) ParamGetFloat64 ¶
ParamGetFloat64 returns a float64 parameter from the master.
func (*Node) ParamGetInt ¶
ParamGetInt returns an int parameter from the master.
func (*Node) ParamGetString ¶
ParamGetString returns a string parameter from the master.
func (*Node) ParamIsSet ¶
ParamIsSet returns whether a parameter is set into the master.
func (*Node) ParamSetBool ¶
ParamSetBool sets a bool parameter into the master.
func (*Node) ParamSetFloat64 ¶
ParamSetFloat64 sets a float64 parameter into the master.
func (*Node) ParamSetInt ¶
ParamSetInt sets an int parameter into the master.
func (*Node) ParamSetString ¶
ParamSetString sets a string parameter into the master.
func (*Node) TimeNow ¶
TimeNow returns the current time. It supports simulated clocks provided by ROS clock servers.
func (*Node) TimeRate ¶
TimeRate returns an object that can be used to sleep periodically. It supports simulated clocks provided by ROS clock servers.
type NodeConf ¶
type NodeConf struct { // (optional) hostname (or ip) and port of the master node. // It defaults to 127.0.0.1:11311 MasterAddress string // (optional) namespace of this node. // It defaults to '/' (global namespace). Namespace string // name of this node. Name string // (optional) hostname or ip of this node, needed by other nodes // in order to communicate with it. // It defaults to an automatic IP. Host string // (optional) port of the Slave API server of this node. // It defaults to a random port. ApislavePort int // (optional) port of the TCPROS server of this node. // It defaults to a random port. TcprosPort int // (optional) port of the UDPROS server of this node. // It defaults to a random port. UdprosPort int // (optional) minimum severity level of log messages that will be // written to stdout/stderr or sent to /rosout. // It defaults to LogLevelInfo. LogLevel LogLevel // (optional) destinations of log messages. // It defaults to LogDestinationConsole | LogDestinationRosout | LogDestinationCallback LogDestinations LogDestination // (optional) a function that will be called for every log message. // It defaults to nil. OnLog func(LogLevel, string) // (optional) read timeout. // It defaults to 10 seconds. ReadTimeout time.Duration // (optional) write timeout. // It defaults to 5 seconds. WriteTimeout time.Duration // contains filtered or unexported fields }
NodeConf is the configuration of a Node.
type NodeRate ¶
type NodeRate struct {
// contains filtered or unexported fields
}
NodeRate allows to sleep with a given period.
type Publisher ¶
type Publisher struct {
// contains filtered or unexported fields
}
Publisher is a ROS publisher, an entity that can publish messages in a named channel.
func NewPublisher ¶
func NewPublisher(conf PublisherConf) (*Publisher, error)
NewPublisher allocates a Publisher. See PublisherConf for the options.
type PublisherConf ¶
type PublisherConf struct { // parent node. Node *Node // name of the topic in which messages will be written Topic string // an instance of the message that will be published Msg interface{} // (optional) whether to enable latching, that consists in saving the last // published message and send it to any new subscriber that connects to // this publisher Latch bool // contains filtered or unexported fields }
PublisherConf is the configuration of a Publisher.
type ServiceClient ¶
type ServiceClient struct {
// contains filtered or unexported fields
}
ServiceClient is a ROS service client, an entity that can send requests to service providers and receive responses.
func NewServiceClient ¶
func NewServiceClient(conf ServiceClientConf) (*ServiceClient, error)
NewServiceClient allocates a ServiceClient. See ServiceClientConf for the options.
func (*ServiceClient) Call ¶
func (sc *ServiceClient) Call(req interface{}, res interface{}) error
Call sends a request to a service provider and reads a response.
func (*ServiceClient) CallContext ¶
func (sc *ServiceClient) CallContext(ctx context.Context, req interface{}, res interface{}) error
CallContext sends a request to a service provider and reads a response. It allows to set a context that can be used to terminate the function.
func (*ServiceClient) Close ¶
func (sc *ServiceClient) Close() error
Close closes a ServiceClient and shuts down all its operations.
type ServiceClientConf ¶
type ServiceClientConf struct { // parent node. Node *Node // name of the service from which providers will be obtained. Name string // an instance of the service type. Srv interface{} // (optional) enable keep-alive packets, that are // useful when there's a firewall between nodes. EnableKeepAlive bool }
ServiceClientConf is the configuration of a ServiceClient.
type ServiceProvider ¶
type ServiceProvider struct {
// contains filtered or unexported fields
}
ServiceProvider is a ROS service provider, an entity that can receive requests and send back responses.
func NewServiceProvider ¶
func NewServiceProvider(conf ServiceProviderConf) (*ServiceProvider, error)
NewServiceProvider allocates a ServiceProvider. See ServiceProviderConf for the options.
func (*ServiceProvider) Close ¶
func (sp *ServiceProvider) Close() error
Close closes a ServiceProvider and shuts down all its operations.
type ServiceProviderConf ¶
type ServiceProviderConf struct { // parent node. Node *Node // name of the service. Name string // an instance of the service type. Srv interface{} // function in the form func(*NameOfRequest) (*NameOfReply{}, bool) // that will be called when a request arrives. Callback interface{} // contains filtered or unexported fields }
ServiceProviderConf is the configuration of a ServiceProvider.
type SimpleActionClient ¶
type SimpleActionClient struct {
// contains filtered or unexported fields
}
SimpleActionClient is a ROS simple action client, an entity that can call simple actions.
func NewSimpleActionClient ¶
func NewSimpleActionClient(conf SimpleActionClientConf) (*SimpleActionClient, error)
NewSimpleActionClient allocates a SimpleActionClient.
func (*SimpleActionClient) CancelAllGoals ¶
func (sac *SimpleActionClient) CancelAllGoals()
CancelAllGoals cancels all goals running on the server.
func (*SimpleActionClient) CancelGoal ¶
func (sac *SimpleActionClient) CancelGoal()
CancelGoal cancels the current goal.
func (*SimpleActionClient) Close ¶
func (sac *SimpleActionClient) Close() error
Close closes a SimpleActionClient.
func (*SimpleActionClient) SendGoal ¶
func (sac *SimpleActionClient) SendGoal(conf SimpleActionClientGoalConf) error
SendGoal sends a goal.
func (*SimpleActionClient) WaitForServer ¶
func (sac *SimpleActionClient) WaitForServer()
WaitForServer waits for the action server to start.
type SimpleActionClientConf ¶
type SimpleActionClientConf struct { // parent node. Node *Node // name of the action. Name string // an instance of the action type. Action interface{} }
SimpleActionClientConf is the configuration of a SimpleActionClient.
type SimpleActionClientGoalConf ¶
type SimpleActionClientGoalConf struct { // the goal to send. Goal interface{} // (optional) function in the form func(*ActionResult) that will be called // when the goal is done. OnDone interface{} // (optional) function that will be called when the goal becomes active. OnActive func() // (optional) function in the form func(*ActionFeedbacK) that will be // called when a feedback arrives. OnFeedback interface{} }
SimpleActionClientGoalConf is the configuration of SendGoal().
type SimpleActionClientGoalState ¶
type SimpleActionClientGoalState int
SimpleActionClientGoalState is the state of a goal of a simple action client.
const ( SimpleActionClientGoalStatePending SimpleActionClientGoalState = iota SimpleActionClientGoalStateActive SimpleActionClientGoalStateRecalled SimpleActionClientGoalStateRejected SimpleActionClientGoalStatePreempted SimpleActionClientGoalStateAborted SimpleActionClientGoalStateSucceeded SimpleActionClientGoalStateLost )
standard goal states.
type SimpleActionServer ¶
type SimpleActionServer struct {
// contains filtered or unexported fields
}
SimpleActionServer is a ROS simple action server, an entity that can provide actions.
func NewSimpleActionServer ¶
func NewSimpleActionServer(conf SimpleActionServerConf) (*SimpleActionServer, error)
NewSimpleActionServer allocates a SimpleActionServer.
func (*SimpleActionServer) Close ¶
func (sas *SimpleActionServer) Close() error
Close closes a SimpleActionServer.
func (*SimpleActionServer) IsPreemptRequested ¶
func (sas *SimpleActionServer) IsPreemptRequested() bool
IsPreemptRequested checks whether the goal has been canceled.
func (*SimpleActionServer) PublishFeedback ¶
func (sas *SimpleActionServer) PublishFeedback(fb interface{})
PublishFeedback publishes a feedback about the current goal. This can be called only from an OnExecute callback.
func (*SimpleActionServer) SetAborted ¶
func (sas *SimpleActionServer) SetAborted(res interface{})
SetAborted sets the current goal as aborted. This can be called only from an OnExecute callback.
func (*SimpleActionServer) SetSucceeded ¶
func (sas *SimpleActionServer) SetSucceeded(res interface{})
SetSucceeded sets the current goal as succeeded. This can be called only from an OnExecute callback.
type SimpleActionServerConf ¶
type SimpleActionServerConf struct { // parent node. Node *Node // name of the action. Name string // an instance of the action type. Action interface{} // (optional) function in the form func(*ActionGoal) that will be // called when a goal arrives. OnExecute interface{} }
SimpleActionServerConf is the configuration of a SimpleActionServer.
type Subscriber ¶
type Subscriber struct {
// contains filtered or unexported fields
}
Subscriber is a ROS subscriber, an entity that can receive messages from a named channel.
func NewSubscriber ¶
func NewSubscriber(conf SubscriberConf) (*Subscriber, error)
NewSubscriber allocates a Subscriber. See SubscriberConf for the options.
func (*Subscriber) Close ¶
func (s *Subscriber) Close() error
Close closes a Subscriber and shuts down all its operations.
type SubscriberConf ¶
type SubscriberConf struct { // parent node. Node *Node // name of the topic from which messages will be read. Topic string // function in the form func(msg *NameOfMessage) // that will be called when a message arrives. Callback interface{} // (optional) protocol that will be used to receive messages // it defaults to TCP. Protocol Protocol // (optional) queue size. If the Callback is too slow, the queue fills up, // and newer messages are discarded. // It defaults to zero (wait the Callback synchronously). QueueSize uint // (optional) enable keep-alive packets, that are // useful when there's a firewall between nodes. EnableKeepAlive bool // (optional) if protocol is TCP, disables the TCP_NODELAY flag, which // is enabled by default. // It defaults to false. DisableNoDelay bool // contains filtered or unexported fields }
SubscriberConf is the configuration of a Subscriber.
Source Files
¶
- action_client.go
- action_server.go
- node.go
- node_api_slave_server.go
- node_funcs_master.go
- node_funcs_node.go
- node_funcs_param.go
- node_funcs_time.go
- node_tcpros_server.go
- node_udpros_server.go
- publisher.go
- publisher_sub.go
- service_client.go
- service_provider.go
- service_provider_client.go
- simple_action_client.go
- simple_action_server.go
- subscriber.go
- subscriber_pub.go
Directories
¶
Path | Synopsis |
---|---|
Package cmd contains the support code for commands.
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Package cmd contains the support code for commands. |
action-import
main package.
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main package. |
msg-import
main package.
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main package. |
msgs-gen
main package.
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main package. |
package-import
main package.
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main package. |
srv-import
main package.
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main package. |
examples
|
|
pkg
|
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actionproc
Package actionproc contains functions to process actions.
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Package actionproc contains functions to process actions. |
apimaster
Package apimaster implements the Master API.
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Package apimaster implements the Master API. |
apiparam
Package apiparam implements the Parameter API.
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Package apiparam implements the Parameter API. |
apislave
Package apislave implements the Slave API.
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Package apislave implements the Slave API. |
msg
Package msg contains elements that are used to define messages.
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Package msg contains elements that are used to define messages. |
msgconv
Package msgconv contains functions to convert messages from ROS definitions to Golang.
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Package msgconv contains functions to convert messages from ROS definitions to Golang. |
msgproc
Package msgproc contains functions to process messages.
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Package msgproc contains functions to process messages. |
msgs
Package msgs contains the autogenerated standard messages.
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Package msgs contains the autogenerated standard messages. |
msgs/ackermann_msgs
Package ackermann_msgs contains message definitions.
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Package ackermann_msgs contains message definitions. |
msgs/actionlib
Package actionlib contains message definitions.
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Package actionlib contains message definitions. |
msgs/actionlib_msgs
Package actionlib_msgs contains message definitions.
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Package actionlib_msgs contains message definitions. |
msgs/audio_common_msgs
Package audio_common_msgs contains message definitions.
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Package audio_common_msgs contains message definitions. |
msgs/control_msgs
Package control_msgs contains message definitions.
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Package control_msgs contains message definitions. |
msgs/diagnostic_msgs
Package diagnostic_msgs contains message definitions.
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Package diagnostic_msgs contains message definitions. |
msgs/geographic_msgs
Package geographic_msgs contains message definitions.
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Package geographic_msgs contains message definitions. |
msgs/geometry_msgs
Package geometry_msgs contains message definitions.
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Package geometry_msgs contains message definitions. |
msgs/mavros_msgs
Package mavros_msgs contains message definitions.
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Package mavros_msgs contains message definitions. |
msgs/nav_msgs
Package nav_msgs contains message definitions.
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Package nav_msgs contains message definitions. |
msgs/rosgraph_msgs
Package rosgraph_msgs contains message definitions.
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Package rosgraph_msgs contains message definitions. |
msgs/sensor_msgs
Package sensor_msgs contains message definitions.
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Package sensor_msgs contains message definitions. |
msgs/shape_msgs
Package shape_msgs contains message definitions.
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Package shape_msgs contains message definitions. |
msgs/sound_play
Package sound_play contains message definitions.
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Package sound_play contains message definitions. |
msgs/std_msgs
Package std_msgs contains message definitions.
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Package std_msgs contains message definitions. |
msgs/std_srvs
Package std_srvs contains message definitions.
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Package std_srvs contains message definitions. |
msgs/stereo_msgs
Package stereo_msgs contains message definitions.
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Package stereo_msgs contains message definitions. |
msgs/tf
Package tf contains message definitions.
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Package tf contains message definitions. |
msgs/tf2_msgs
Package tf2_msgs contains message definitions.
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Package tf2_msgs contains message definitions. |
msgs/trajectory_msgs
Package trajectory_msgs contains message definitions.
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Package trajectory_msgs contains message definitions. |
msgs/uuid_msgs
Package uuid_msgs contains message definitions.
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Package uuid_msgs contains message definitions. |
msgs/velodyne_msgs
Package velodyne_msgs contains message definitions.
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Package velodyne_msgs contains message definitions. |
msgs/vision_msgs
Package vision_msgs contains message definitions.
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Package vision_msgs contains message definitions. |
msgs/visualization_msgs
Package visualization_msgs contains message definitions.
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Package visualization_msgs contains message definitions. |
protocommon
Package protocommon contains functions and definitions for both TCPROS and UDPROS.
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Package protocommon contains functions and definitions for both TCPROS and UDPROS. |
prototcp
Package prototcp implements the TCPROS protocol.
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Package prototcp implements the TCPROS protocol. |
protoudp
Package protoudp implements the UDPROS protocol.
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Package protoudp implements the UDPROS protocol. |
serviceproc
Package serviceproc contains functions to process services.
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Package serviceproc contains functions to process services. |
xmlrpc
Package xmlrpc implements the XML-RPC protocol, in a variant fit for ROS.
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Package xmlrpc implements the XML-RPC protocol, in a variant fit for ROS. |