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Constants ¶
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const ( JICHA = 0 SHIMOCHA = 1 TOIMEN = 2 KAMICHA = 3 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type PointIndicator ¶
type PointIndicator struct {
// contains filtered or unexported fields
}
func NewPointIndicator ¶
func NewPointIndicator() *PointIndicator
func (*PointIndicator) SetDeckCount ¶
func (pi *PointIndicator) SetDeckCount(count int) *PointIndicator
func (*PointIndicator) SetPoints ¶
func (pi *PointIndicator) SetPoints(points [4]int) *PointIndicator
func (*PointIndicator) SetRound ¶
func (pi *PointIndicator) SetRound(wind int, number int) *PointIndicator
func (*PointIndicator) UI ¶
func (i *PointIndicator) UI() tview.Primitive
type UITile ¶
type UITile struct {
// contains filtered or unexported fields
}
func (*UITile) SetTileString ¶
func (*UITile) TileString ¶
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