Documentation
¶
Index ¶
- type Game
- func (game *Game) Kawa() [4][]string
- func (game *Game) Kill(player int, pieIndex int) *Game
- func (game *Game) Point() [4]int
- func (game *Game) Ripai(player int) *Game
- func (game *Game) RoundNumber() int
- func (game *Game) RoundWind() int
- func (game *Game) Tehai() [4][]string
- func (game *Game) Tsumo(player int) *Game
- func (game *Game) YamaLength() int
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Game ¶
type Game struct {
// contains filtered or unexported fields
}
func (*Game) RoundNumber ¶
func (*Game) YamaLength ¶
Click to show internal directories.
Click to hide internal directories.