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Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( TypeVoid = &Type{1, 1, ffi.Void, nil} TypeBool = &Type{1, 1, ffi.Uint8, nil} TypeInt8 = &Type{1, 1, ffi.Sint8, nil} TypeInt16 = &Type{2, 2, ffi.Sint16, nil} TypeInt32 = &Type{4, 4, ffi.Sint32, nil} TypeInt64 = &Type{8, 8, ffi.Sint64, nil} TypeUint8 = &Type{1, 1, ffi.Uint8, nil} TypeUint16 = &Type{2, 2, ffi.Uint16, nil} TypeUint32 = &Type{4, 4, ffi.Uint32, nil} TypeUint64 = &Type{8, 8, ffi.Uint64, nil} TypeFloat32 = &Type{4, 4, ffi.Float, nil} TypeFloat64 = &Type{8, 8, ffi.Double, nil} TypeComplex64 = &Type{8, 4, ffi.Complex, &[]*Type{TypeFloat32, nil}[0]} TypeComplex128 = &Type{16, 8, ffi.Complex, &[]*Type{TypeFloat64, nil}[0]} TypeInt = &Type{_sizei, _aligni, _Int, nil} TypeUint = &Type{_sizei, _aligni, _Uint, nil} TypeUintptr = &Type{_sizei, _aligni, _Uint, nil} TypePointer = &Type{_sizei, _aligni, ffi.Pointer, nil} TypeString = StructOf(TypePointer, TypeInt) TypeInterface = StructOf(TypePointer, TypePointer) TypeSlice = StructOf(TypePointer, TypeInt, TypeInt) )
View Source
var Typ = []*Type{ Void: TypeVoid, Bool: TypeBool, Int: TypeInt, Int8: TypeInt8, Int16: TypeInt16, Int32: TypeInt32, Int64: TypeInt64, Uint: TypeUint, Uint8: TypeUint8, Uint16: TypeUint16, Uint32: TypeUint32, Uint64: TypeUint64, Uintptr: TypeUintptr, Float32: TypeFloat32, Float64: TypeFloat64, Complex64: TypeComplex64, Complex128: TypeComplex128, String: TypeString, UnsafePointer: TypePointer, Interface: TypeInterface, Slice: TypeSlice, }
Functions ¶
Types ¶
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