Documentation
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Index ¶
- Variables
- func Asset(name string) ([]byte, error)
- func AssetDigest(name string) ([sha256.Size]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func AssetString(name string) (string, error)
- func Digests() (map[string][sha256.Size]byte, error)
- func MustAsset(name string) []byte
- func MustAssetString(name string) string
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
Constants ¶
This section is empty.
Variables ¶
var CEBArch = map[string]string{
"amd64": "ceb/ceb",
"arm64": "ceb/ceb-arm64",
"x86_64": "ceb/ceb",
"aarch64": "ceb/ceb-arm64",
}
CEBArch contains the asset name by architecture. The OS is always assumed to be "Linux".
Functions ¶
func Asset ¶
func Asset(name string) ([]byte, error)
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDigest ¶
func AssetDigest(name string) ([sha256.Size]byte, error)
AssetDigest returns the digest of the file with the given name. It returns an error if the asset could not be found or the digest could not be loaded.
func AssetDir ¶
func AssetDir(name string) ([]string, error)
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"}, AssetDir("data/img") would return []string{"a.png", "b.png"}, AssetDir("foo.txt") and AssetDir("notexist") would return an error, and AssetDir("") will return []string{"data"}.
func AssetInfo ¶
func AssetInfo(name string) (os.FileInfo, error)
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetString ¶
func AssetString(name string) (string, error)
AssetString returns the asset contents as a string (instead of a []byte).
func Digests ¶
func Digests() (map[string][sha256.Size]byte, error)
Digests returns a map of all known files and their checksums.
func MustAsset ¶
func MustAsset(name string) []byte
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func MustAssetString ¶
func MustAssetString(name string) string
MustAssetString is like AssetString but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
func RestoreAsset(dir, name string) error
RestoreAsset restores an asset under the given directory.
func RestoreAssets ¶
func RestoreAssets(dir, name string) error
RestoreAssets restores an asset under the given directory recursively.
Types ¶
This section is empty.