Documentation
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Index ¶
- func New(params ServiceParams) service.GameStorePublishService
- type Service
- func (s *Service) Create(ctx context.Context, data *service.CreateGameStorePublishData) (*entity.GameStorePublish, error)
- func (s *Service) GetByID(ctx context.Context, id uint) (*entity.GameStorePublish, error)
- func (s *Service) GetExistByID(ctx context.Context, id uint) (*entity.GameStorePublish, error)
- func (s *Service) Update(ctx context.Context, data *service.UpdateGameStorePublishData) (*entity.GameStorePublish, error)
- type ServiceParams
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func New ¶
func New(params ServiceParams) service.GameStorePublishService
Types ¶
type Service ¶
type Service struct {
ServiceParams
}
func (*Service) Create ¶
func (s *Service) Create(ctx context.Context, data *service.CreateGameStorePublishData) (*entity.GameStorePublish, error)
func (*Service) GetExistByID ¶
func (*Service) Update ¶
func (s *Service) Update(ctx context.Context, data *service.UpdateGameStorePublishData) (*entity.GameStorePublish, error)
type ServiceParams ¶
type ServiceParams struct { fx.In GameStorePublishRepository repository.GameStorePublishRepository }
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