Documentation
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Index ¶
- func NewBigText(text string) *canvas.Text
- type ConsoleUI
- func (ui *ConsoleUI) Exit()
- func (*ConsoleUI) Fatal(exitCode int, message string)
- func (ui *ConsoleUI) Init(conf *config.Configuration) chan bool
- func (*ConsoleUI) Message(message string)
- func (*ConsoleUI) PowerMode(mode string)
- func (ui *ConsoleUI) Run()
- func (ui *ConsoleUI) Speed(speed float32)
- func (ui *ConsoleUI) Temperature(temp float32)
- type FyneUI
- func (ui *FyneUI) Exit()
- func (*FyneUI) Fatal(exitCode int, message string)
- func (ui *FyneUI) Init(config *config.Configuration) chan bool
- func (*FyneUI) Message(message string)
- func (ui *FyneUI) PowerMode(mode string)
- func (ui *FyneUI) Run()
- func (ui *FyneUI) Speed(speed float32)
- func (ui *FyneUI) Temperature(temp float32)
- type NoUI
- type UI
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewBigText ¶
Types ¶
type ConsoleUI ¶
type ConsoleUI struct {
// contains filtered or unexported fields
}
func (*ConsoleUI) Temperature ¶
type FyneUI ¶
type FyneUI struct {
// contains filtered or unexported fields
}
func (*FyneUI) Temperature ¶
type NoUI ¶
type NoUI struct {
// contains filtered or unexported fields
}
func (*NoUI) Temperature ¶
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