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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Emulator ¶
type Emulator struct {
// contains filtered or unexported fields
}
Emulator represents the root struct and entry point for running the emulation
func NewWithFile ¶
NewWithFile creates a new emulator instance and loads the file specified into it.
func (*Emulator) GetCurrentFrame ¶
func (e *Emulator) GetCurrentFrame() *video.FrameBuffer
func (*Emulator) RunUntilFrame ¶
func (e *Emulator) RunUntilFrame()
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