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Index ¶
Constants ¶
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const ( Status = iota + 1 Login Transfer )
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const PacketIdHandshaking = 0x00
serverbound
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Handshaking ¶
type Handshaking struct { ProtocolVersion int32 ServerAddress string ServerPort uint16 NextState int32 }
func (Handshaking) ID ¶
func (Handshaking) ID() int32
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